tag:blogger.com,1999:blog-6786977598764243863.post3343510711540832883..comments2024-01-23T04:05:39.851-06:00Comments on Plastic Legions: Pre-Adepticon Report # 2JPLhttp://www.blogger.com/profile/12461099993856743894noreply@blogger.comBlogger5125tag:blogger.com,1999:blog-6786977598764243863.post-69521731612122218462010-03-25T16:34:06.919-05:002010-03-25T16:34:06.919-05:00Well its open to interpretation on how you use it,...Well its open to interpretation on how you use it, in this years Acon case its being used as your hard comp score in lieu of player judged comp. some people use WPS purely as a barometer for entry. the whole penalty bonus system revolves around trying to create balanced armies not as ,I've read from random idiots, "just penalizing good stuff, and giving bonuses to crappy stuff" that's a simpletons view point that's not even close to reality. Having used it now over several tournaments I am a convert, as even tough armies can't be ridiculously overpowered. (loopholes aside) I'd argue its not biased as the overall goal of allowing a system that can include all army books to participate seems to work. we've been using here for a couple years on and off at major events and the overall consensus is- it works which is why its being used this year. I find most critics of WPS are people who are just reading it and making assumptions and not seeing it in practice across an event or just cynics who prefer Ard Boys type events who no comp system will ever please, not saying your either, just saying. I'm myself am <br />curious to how it plays across this wide a field. also the core system was even tweaked by Acon organizers to make it more friendly<br />for lower tier armies.JPLhttps://www.blogger.com/profile/12461099993856743894noreply@blogger.comtag:blogger.com,1999:blog-6786977598764243863.post-55902424898500150762010-03-25T15:51:58.739-05:002010-03-25T15:51:58.739-05:00It's a third party system that assigns a score...It's a third party system that assigns a score to each army based on what you take.<br /><br />Generally you gain points by taking stuff that is generally considered to perform poorly, and lose points for taking stuff that is generally considered to perform well.<br /><br />Since it's based on a certain group of people's opinions on what they believe an army should look like, it's largely subjective.<br /><br />The concept, if I understand it, is to limit the "powergaming" and make games more "fun" but since the system is biased, it has a great deal of potential to punish "fun" armies as much as "powergame" armies.ZeroTwentythreehttps://www.blogger.com/profile/00382747835221715170noreply@blogger.comtag:blogger.com,1999:blog-6786977598764243863.post-36741576415000403392010-03-24T23:53:28.636-05:002010-03-24T23:53:28.636-05:00Nice looking army. I don't know what WPS is, ...Nice looking army. I don't know what WPS is, but then again I haven't played fantasy in a decade.<br /><br />Good luck!Muskiehttps://www.blogger.com/profile/10328467370627934582noreply@blogger.comtag:blogger.com,1999:blog-6786977598764243863.post-28323385104282026222010-03-24T16:25:05.778-05:002010-03-24T16:25:05.778-05:00Yeah, It only used as a predetermined comp score.....Yeah, It only used as a predetermined comp score..so if you bring a WPS 15 army..your comp score is 15..and that's it..people can exploit it as I mentioned, but hopefully most will play to spirit of the event..overall while people always seem to question penalties against their own armies (I do with Empire as well) from my personal experience WPS makes for a better event in terms of what people are putting on the table.<br />Whether it works with 120+ players is another story..my opinion may change on Monday.JPLhttps://www.blogger.com/profile/12461099993856743894noreply@blogger.comtag:blogger.com,1999:blog-6786977598764243863.post-1153114382641377922010-03-24T10:57:24.171-05:002010-03-24T10:57:24.171-05:00We've seen WPS at a couple of local tournament...We've seen WPS at a couple of local tournaments, but only as a cut-off point, not for scoring.<br /><br />So your final score isn't affected. You just aren't allowed to bring an army that scores below a certain cut-off points. I don't mind it used in this way.<br /><br />But for scoring, the WPS is so full of questionable and biased scorings that it affects the final score too harshly based on the authors' perceptions of what they want everyone to play.<br /><br />Typically this rewards players for taking stupid army choices, and penalizes them for taking anything effective. In some cases, we've (locally) been collectively dumbfounded at some of the particulars.<br /><br />Armies also seem to be scored only in the context of their own army book, and not in the context of the entire collection of books. So, for example, the best options from Army Book A are penalized, even if they don't even approach the power level of the best choices from Army Book B. If you remove the most powerful stuff from two unequal army books, you still haven't equalized the gap between them.<br /><br />Some armies seem harder hit. I don't play WE, but (other than your example of a glitch above) they seem to be penalized for taking any sort of typical WE army build. Like the system wants to force them to play with a focus ranked melee units, when that's clearly not the intention of the book as written.<br /><br />I wouldn't even normally need to worry, most of my tournament armies score pretty high on the WPS. But I still dislike the system.<br /><br />Last fall I went to Marauders Mayhem. I scored phenomenally high on the WPS as I took an Empire army of almost all infantry. I lost more games than I would have won. If WPS <i>scoring</i> had been used (it was only used as a cut-off, as I mentioned above) I might have finished near the top.<br /><br />The game is Warhammer Fantasy Battles. Not Warhammer Fantasy Accounting. I'd rather place high (or win) based on pushing figures around a table and rolling dice, not how well I worked the comp system.ZeroTwentythreehttps://www.blogger.com/profile/00382747835221715170noreply@blogger.com