Another 600 point brawl, in preparation for the upcoming BBB tourney, My pal Jeff came by, recently being inspired by all the LotR SBG activity going on in these parts, he dusted off his Isengard and brought them over for an evil on evil tournament style match up. Jeff is a long time GW collector and hobbyist for all its systems, so its great to see him dig into the LotR case from time to time and put those models to good use. We of course had to use my new Amon Hen piece as the table centerpiece.
Jeff's test list was something close to
Saruman
Lurtz
Troll
8 Uruk Hai Scouts
8 Uruk Hai with Pikes
1 Uruk Hai with Banner
6 Feral Uruk Hai
My Cirith Ungol at 44 models has him at almost 2 to 1.
Unfortunately, I had way too much confidence in my Warg Riders as I sped them across the battlefield to engage. Saruman has a whole host of nasty tricks, "The Palantir" being able to call Priority being the worst
of them, other than that he's quite similar to Gandalf. Jeff just dropped back until I was out of 10 inch range
softened me up with Bows, after winning a key priority he brought Saruman out and hit me with big Sorcerous blast...then siezed the next priority with the Palantir and mobbed my warg riders, I took enough hurt there, that they were pretty neutralized.
I had Shelob looking for an oppotunity to go after Saruman..but the troll kept her at bay, with 3 attack dice
and no getting a charge bonus, the Spider only had one attack, meaning I needed my mob of guys trudging across the battefield to help me out with the troll.
We played the same scenario I played last game, where you have to contol 5 objective points. its very difficult to get a major victory as you need to control at least 4 at the end of game....in this shot here I have 3 but it doesnt stay the way. Shelob ends up facing off with the Troll once the mob rolls in, but I am losing guys almost 3 to 1 versus Jeff. I put a wound on the troll but dont kill it.
The troll fails a terror test and freezes, giving Shelob the in on Saruman...I got close but not quite
Shelob never took a wound herself, but used all her will to fend off Saruman, immoblization attempts
in the end both survive but the White Wizard with only one wound and out of fate.
My force was broken somewhere around here, while Jeff was still a few models away, I roll the game continued for two turns...Jeff had his troll grab an objective, but as he hoped the guys I had camping on the two objectives on my side of the board, ran away, with failed courage tests...my lone warrior passed killed on his leaving the center contested, and I killed enough guys near one of the others to make that one close.
In the end Jeff had 1 objective, 2 contested and 2 empty, another Draw. although in kill points department
he did a great job, ending the game with an unbroken force with a 2 to 1 kill ratio against me.
This a great scenario, as you need to really use your head to get a major victory, separating your force is an fine idea, unless you get broken and your guys run away, You'll need a combination of brains, mobile forces and luck to win this one...I would have been way better off holding my cav back until the end..live and learn.
Jeff realizes that while the troll had a roll in this match, it needs to go in favor of 100 more points troops, Saruman
and Lurtz are a great team..they dont need a troll.
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