I am sure I am not alone in thinking that while I love two day tournaments for the camaraderie and experience, playing on day two is always apprehensive, its always more pressure and its always when things go horribly wrong. I was psyched to see I was playing Chris, as I loved his army and display. I just met him recently and he and his friends from Joliet, IL are fantastic hobbyists who are way into the Hirst Arts thing, like myself and his group supplied many of the great tables at the event.
Somehow I spaced taking pictures during Chris and mines game so pictures of his army on display will have to do!
Game 4 Vs Corsairs of Umbar (Chris T)
Captain
Captain
16 HW& Shield
18 Spears
8 Reavers
12 Crossbows
I've have played the Corsairs many times and beaten them many times, they die easy but hit hard especially in the shooting department. I knew that would be a problem because of the scenario which "seize the artifact" in which there were three. I knew hanging onto the Artifact would be hard because of the shooting meaning I had the break Chris asap. as usual Shelob and Shagrat where great, and I early on had all three Artifacts in my possession. but on the far flank my Warg Riders again failed me miserably where the needed to punch thru and break his wall of Corsairs going for the artifact in my table quarter. The bounced off and where mowed down. they did screen for me long enough to get infantry in there, dig it up and pass it off to my Orc Shaman who bolted with it. I had some infantry in the middle who got the center artifact but they where just gunned down by Crossbow fire dropping the Artifact near my deployment zone. while a third Orc headed with far artifact back to my deployment zone, Shagrat left a trail of dead in his wake including on of the Corsair Captains. The problem at this point is that I was long broken again, surviving on making my courage checks, Chris Corsairs moved across the table to my Deployment zone where my Shaman was hiding, Corsairs has already picked up the center one and where closing and another failed courage check had me drop my third one which Chris's troops recovered., My Shaman was getting boxed in with nowhere to run, my only hope was to make my checks and win some priorities to get away and run out the clock, (10 turns from recovery of the 1st artifact), Problem was I lost the last 5 priority rules and hat kept me from not saving the minor loss but also, getting the bonus object which was to get a model into his deployment zone..I had Shelob engage the Corsair crossbows by herself but because I couldnt win a damn priority Chris just kept feeding her 1 at a time, (except on few where they failed there courage) I did kill them all but one, whom got lucky on the last turn and killed her, the only time she died or got close to dying the whole tournament. meanwhile, The lack of priorty wins kept my Shaman from getting out of chris's trap he got swarmed, killed and the Artifact recovered on the last turn. Major Win for Chris, Major loss for me, no bonus, 3 points.
great, fun game despite the loss.
Game 5 Vs Gondor -Osgiliath Veterans ( Rob K)
Faramir
Madril
Banner
10 HW& S
5 Rangers
12 Osgiliath Vets
11 Citadel Guard Bow
10 Citadel Guard Spear
This set of ruins should have extremely helpful in getting across the board, it wasnt, it wasnt terrible, but it didnt save me half of the shots it should have as odds would dictate.
I've played Rob lots of times but in WFB, this the first time we met up for LotR. Again Rob's list was shooty army with high defense. I new it would be a hassle, but if I could get past the shooting I'd be ok. The Scenario was standard meeting engagement, this one had built in bonus points for heros surviving, but the goal was too break the other army and get them to 25% and the game would end. The board was absolute fabulous to play on an Egyptian style Hirst board with lots of cover for the shooting,
Why I am always the guys marching across the table while my opponent stands there and shoots at me? I need to figure that one out.
unfortunately despite my best efforts my dice where bloody awful and his were over the top fluky great...I hate to bitch about dice but this was bordering silly. Rob shot the crap out of me, even with tons of "in the way" checks..when we got into combat he was throw 5's to wound like I was throwing 1"s (i.e. Consistently) anyway so despite an awesone double flanking setup that should have did him in, I took so many shooting casualties by the time we engaged, that average losses broke me quick, annoyed, I overlooked a key heroic move on a lost priority roll, that would have allowed me a big standfast check with about a dozen guys. Rob quickly engaged Shagrat , removing that ability, and simply left everyone to stand there and passed the move turn to me to make my checks...I fail easily a dozen courage checks without a standfast and go to 25% and game over. a third Major loss for me, but 6 points as we both picked the bonus points as all our heroes where alive. Great table, and should have be a good game, but lopsided dice rolling made this the absolute worst game of the weekend which is always a drag when its the last game.
I should have rolled this flank up in turn and been into the main line on the next turn, no not only because my Warg Riders, once again consistently 5 games in row failed to their, but even Shelob couldnt get any kills because I could win any fights..bad dice and Fight 3 vs Fight 4 are a bad combo.
So all is not lost I finish the tourney 1-3-1, my soft scores are always maxed out so I hope I am still somewhere in the middle of the pack. I was very happy to hear my named called when it came time for the Best Appearance Award. As its always a Razor thin margin and there where alot of great armies there. Chris who I played in Game 4's Corsairs where close in the unning in fact he picked players choice, but I managed to squeak it out this year, again I've now won it in 2009, was runner up losing the tie breaker to friend Jamie Welling in 2010, and winning in 2011..I guess I now have something to prove things on the hobby side have become more competitive than the actual games themselves (which I can quite seem to get a handle on (designing a list that works hobbywise and gameplay wise)
Let me finish up but showing some pics of some other great armies at the event. There was a separate painting contest, that I had two entries in but neither of those could pulloff a victory but in retrospect I did not really have the time to do anything new and used one older model and did a new one kind of quick and both could have been better. So better luck next time there. I'll do a separate post on the painting contest next.
The next big Lord of the Rings events in the US are Gathering in the Desert in Phoenix, in February and of course Adepticon in April, working getting myself to the former but I will surely be at the latter.
Monday, November 7, 2011
Bilbo's Birthday Bash, Day 2
Posted by JPL at 8:49 AM
Labels: LotR, Tournaments
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4 comments:
Another nice report.
Sorry to hear about the sucky dice! I get that a lot too ;-)
Well done on the Painting award!
You've got me thinking about breaking out my LOTR figs for some skirmish gaming again...
Congrats on the award. Great report and very nice photos. Some awesome looking armies and games there.
Congrats. I think I never played in 40k or Fantasy tournaments before BECAUSE they were two day tournaments. Two tournaments meant Saturday-Sunday, and I almost never commit Sundays to gaming. (this holds true for conventions as well)
Great work on the award! Your minis deserve it. Looking at some of the other work in you pics it seems that there was some stiff competition!
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