We finally managed to get the playtest in last night, while we didnt have the number of players I need to run the game as it will happen we did have enough to break it down to test various rules and situations for playability. Definitely glad we did this as it resulted in several rule changes to the scenario and a bunch of tweaks made to insure everyone has a good time. At this point outside of some minor terrain details I still need to add the game it good to go, I'll leave you with some shots of the the full table.
|Still need to do some work on the transition hill from the town to the fort. Not having a continuous surface makes the pieces flush..it will be on game night thou!|
|Light House View. Game starts at low tide and the game goes on the tide comes in and the area around the lighthouse becomes unplayable so the ship can sail in.|